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Investigating control of virtual reality snowboarding simulator using a Wii FiT board

Wood, Rhiannon, Loizides, Fernando, Hartley, Thomas and Worrallo, Adam 2017. Investigating control of virtual reality snowboarding simulator using a Wii FiT board. Presented at: 16th IFIP TC 13 International Conference, Mumbai, India, 25-29 September 2017. Published in: Bernhaupt, R., Dalvi, G., Joshi, A., Balkrishan, D.K, O’Neill, J. and Winckler, M. eds. Human-Computer Interaction – INTERACT 2017. Lecture Notes in Computer Science , vol. 10516. Cham: Springer, pp. 455-458. 10.1007/978-3-319-68059-0_50

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Abstract

This work presents a virtual reality snowboarding application which uses a Nintendo Wii balance board for richer interaction modalities. We present the application and test the prototype with 7 participants to investigate immersion, enjoyability and to an extent performance. The outcomes from the study will be used to start forming research directions and questions to indicate likely research and development directions for future research.

Item Type: Conference or Workshop Item (Paper)
Date Type: Publication
Status: Published
Schools: Computer Science & Informatics
Publisher: Springer
ISBN: 978-3-319-68059-0
ISSN: 0302-9743
Last Modified: 13 Aug 2019 11:06
URI: http://orca.cf.ac.uk/id/eprint/108655

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