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Learning IS child's play: Game-based learning in computer science education

Hosseini, Hadi, Hartt, Maxwell ORCID: https://orcid.org/0000-0003-1748-7890 and Mostafapur, Mehrnaz 2019. Learning IS child's play: Game-based learning in computer science education. ACM Transactions of Computing Education 19 (3) , 22. 10.1145/3282844

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Abstract

Game-based learning has received significant attention in educational pedagogy as an effective way of increasing student motivation and engagement. The majority of the work in this area has been focused on digital games or games involving technology. We focus on the use of traditional game design in improving student engagement and perception of learning in teaching computer science concepts in higher education. In addition, as part of an interdisciplinary effort, we discuss the interplay between game-based learning in higher education and disciplinary cultures, addressing the lack of empirical evidence on the impact of game design on learning outcomes, engagement, and students’ perception of learning.

Item Type: Article
Date Type: Publication
Status: Published
Schools: Geography and Planning (GEOPL)
Publisher: Association for Computing Machinery (ACM)
ISSN: 1531-4278
Date of First Compliant Deposit: 12 October 2018
Date of Acceptance: 1 October 2018
Last Modified: 07 Nov 2023 03:15
URI: https://orca.cardiff.ac.uk/id/eprint/115805

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Cited 14 times in Scopus. View in Scopus. Powered By Scopus® Data

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