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Generating the design process with GIGA-map: The development of the loop pavilion

Davidova, Marie 2014. Generating the design process with GIGA-map: The development of the loop pavilion. Presented at: Relating Systems Thinking and Design 2014 (RSD3), Oslo, Norway, 15-17 October 2014. Published in: Sevaldson, Birger and Jones, Peter eds. Relating Systems Thinking and Design 2014 Symposium Proceedings. Oslo: Oslo School of Architecture and Design, pp. 1-11.

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Abstract

This interdisciplinary project involved the team work of the students from the Faculty of Art and Architecture at the TUL in Liberec and the Faculty of Forestry and Wood Sciences at the CZU in Prague under the leadership of myself, Šimon Prokop and Martin Kloda. Various disciplines, such as mathematicians, software developer, structural engineer, mechanical engineers, urban planners and arts managers were included within the design process. The goal of the one semester lasting studio course was to build a wooden, environment responsive, pavilion that hosted cultural events in June 2014 of EnviroCity festival. The pavilion absorbed the humidity at night, while evaporated it the arid sunny afternoons. Its panelling generated the circulation of humid air. The research method was Systems Oriented Design, Physical Modelling, Parametric Design, File to Fabrication and 1:1 Prototyping, where GIGA-mapping became the all covering working tool of the design process. Besides the literature, the students used my own GIGA-map of performative wood research as a study material for the starting point. The overall knowledge was mapped on the paper board on the table. To use the table instead of wall is recommended by Birger Sevaldson for the reason of better interaction of the participants. (Sevaldson 2014) After the discussion we decided to map and predict our design process. The timeline with proposed time schedule of the course and different roles and responsibilities of the participants were drafted. All the results and expectations were put on the board and discussed in the team. In that sense, the design process of the overall team was generated and controlled by the GIGA-map.

Item Type: Conference or Workshop Item (Paper)
Status: Published
Schools: Architecture
Subjects: G Geography. Anthropology. Recreation > GF Human ecology. Anthropogeography
N Fine Arts > NA Architecture
Publisher: Oslo School of Architecture and Design
Related URLs:
Date of First Compliant Deposit: 23 January 2019
Last Modified: 23 Jan 2019 16:14
URI: http://orca.cf.ac.uk/id/eprint/116631

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