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Binocular vision in a virtual world: visual deficits following the wearing of a head-mounted display

Mon-Williams, Mark, Warm, John P. and Rushton, Simon K. 1993. Binocular vision in a virtual world: visual deficits following the wearing of a head-mounted display. Ophthalmic And Physiological Optics 13 (4) , pp. 387-391. 10.1111/j.1475-1313.1993.tb00496.x

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Abstract

The short-term effects on binocular stability of wearing a conventional head-mounted display (HMD) to explore a virtual reality environment were examined. Twenty adult subjects (aged 19–29 years) wore a commercially available HMD for 10 min while cycling around a computer generated 3-D world. The twin screen presentations were set lo suit the average interpupillary distance of our subject population, to mimic the conditions of public access virtual reality systems. Subjects were examined before and after exposure to the HMD and there were clear signs of induced binocular stress for a number of the subjects. The implications of introducing such HMDs into the workplace and entertainment environments are discussed.

Item Type: Article
Date Type: Publication
Status: Published
Schools: Psychology
Subjects: R Medicine > RE Ophthalmology
Publisher: Blackwell Publishing
ISSN: 0275-5408
Last Modified: 04 Jun 2017 03:53
URI: http://orca.cf.ac.uk/id/eprint/28703

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